AIController
This is a smart AI controller, that can be change by choosing different mode
each enemy has list of points (targets) on the terrain, a player target and engine target
Mode:
- Coward: The enemy chooses, from the targets on his list the most far target from the player.
- Brave: The enemy chooses, from the targets on his list the closest target to the player.
- Chaser: The enemy chases players.
- DestoryEngine: The enemy tries to reach the middle of the building to the engine (to destory him)
You are the player character
keys:
movement by arrows or w,a,s,d
camera angels by mouse movement
exit - to exit camera movement by mouse and return the mouse pointer
enjoy :D
source code https://github.com/Lba-universe/SmartEnemyController
Status | Released |
Platforms | HTML5 |
Author | Lba-Universe |
Made with | Unity |
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